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  1. Last week
  2. REQUIREMENTS

    • Windows 10/11 Pro
    • DMA Board
    • Kmbox Net/B+ or Arduino, Makcu, Teensy
    • Fuser

    FEATURES

    [VISUALS]

    • Active
    • Visible check
    • Toggle key
    • Box style
    • Draw text outlined
    • Snapline
    • Skeleton
    • Skeleton only on visible
    • Enemy
    • Team
    • Name
    • Kills
    • Downed
    • Health bar
    • Health percent
    • Distance
    • Close warning distance
    • Line thickness
    • Vehicle ESP
    • Death Crate

    [AIMBOT]

    • Active
    • Aim at visible
    • Aim at team
    • Ignore downed
    • Aim prediction
    • Recoil compensate
    • FoV circle
    • Bones selected
    • Aim key1
    • Aim key2
    • FoV
    • Smooth
    • Target switch delay
    • Circle thickness
    • FoV circle color

    [KMBOX]

    • KmBox NET
    • Button
    • Enter your kmbox net ip here
    • Enter your kmbox net port here
    • Enter your kmbox mac net here
    • KmBox delay

    [MISC]

    • Watermark
    • Spectator
    • Kill count
    • Tps
    • Fps
    • Vsync
    • Time stamp
    • Outlined
    • Centered
    • Text
    • Text width
    • Text height
    • Fps limit
    • Refresh key to reload

    [Crosshair]

    • Active
    • Crosshair
    • Size
    • Thickness

    [Menu]

    • Key INS
    • Button

    [Font]

    • Button
    • Font size
    20.00 USD
  3. REQUIREMENTS

    • Windows 10/11 Pro
    • DMA Board
    • Kmbox Net/B+ or Arduino
    • Fuser

    FEATURES

    [VISUALS]

    • Esp Enable
    • Esp Toggle key
    • Box style
    • Line thickness
    • Draw text outlined
    • Visible check
    • Skeleton
    • Skeleton only on visible
    • Snapline
    • Enemy
    • Team
    • Name
    • Kills
    • Downed
    • Health bar
    • Health percent
    • Close warning
    • Close warning distance
    • Distance
    • Render distance

    [AIMBOT]

    • Aimbot Enable
    • Bones selected
    • Aim at visible
    • Aim at team
    • Ignore downed
    • KmBox delay
    • Target switch delay
    • Key1
    • Key2
    • FoV circle
    • FoV
    • Smooth
    • FoV circle color
    15.00 USD
  4. REQUIREMENTS

    • Windows 10/11 Pro
    • DMA Board
    • Kmbox Net/B+, Arduino, Makcu, Teensy
    • Fuser

    FEATURES

    [GENERAL]

    • Ignore teammates
    • Kmbox net/b+ (interval adjustable) supported as mouse input
    • Mouse can be plugged into the DMA PC and routed THROUGH the kmbox/arduino to the GAME PC (not over KMBOX)
    • Everything is toggleable with keys either on the DMA PC or Game PC (Can be bound seperate)
    • Multiconfig (Load, Save, Reset, Revert config)
    • Supports pcileech based dma boards (Readdelay, Tiny algo and the algorithm is adjustable)
    • Multithreaded or singlethreaded reads supported
    • Low cpu usage mode available
    • Predictionfactor freely setable
    • Expertmode (enables all options possible)
    • Teamcheck can be toggled overall

    [AIMBOT]

    • Two Aimkeys with seperate fov
    • Enable/disable teamcheck
    • Enable/disable visiblecheck
    • Upper and lower bone (aiming at the line between upper and lower bone, closest to crosshair)
    • Enable/disable horizontal/vertical aimbot
    • Scope based smoothing (faster aimbot when scoped)
    • Distance based smoothing (faster on close range, factor adjustable)
    • Min and max aimpause in milliseconds between aimcorrections (random between those)
    • Delay mousepress by X milliseconds (only available, if your mouse is plugged into the DMA PC)
    • Delay reaim after one shot
    • Max stick time
    • RCS
    • Lower aim bone after X Milliseconds
    • Lower aim bone
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    • Min/Max percentage of reduction for vertical/horizontal
    • Active after X Milliseconds
    • Spray on target for X Milliseconds after it is dead
    • extend fov when spraying
    • Max fov
    • Target switch delay after target dead
    • [VISUALS]
    • Fuser mode (black background)
    • Max fps
    • Disable when flashed
    • ESP box
    • ESP box mode
    • ESP box thickness & line thickness
    • All colors configurable
    • Show visible color
    • Show only visible
    • Show aimbot target
    • Skeleton
    • Health (Text/Bar (color&thickness adjustable))
    • Show fov (line thickness adjustable)
    • Font size adjustable
    • Text info can be set to all or closest to crosshair only
    • Text/Textbackground color adjustable
    • Rearrange text infos, so they NEVER overlap
    • Show extended info for teammates
    • Headdot (radius and line thickness adjustable)

    [Triggerbot]

    • Two Triggerkeys
    • Enable/disable teamcheck
    • Enable/disable visiblecheck
    • Use head/upper body/arm/lower body hitboxes
    • Max random delay before
    • Afterburst propability
    • Afterburst enabled below X enemies
    • Recoil check
    • Velocity check
    • Target switch delay after target dead

    [Triggeraim]

    • Enable/Disable Visiblecheck
    • fov for key1 and key2
    • Upper and lower bone (aiming at the line between upper and lower bone, closest to crosshair)
    • Scope based smoothing (faster aimbot when scoped)
    • Distance based smoothing (faster on close range, factor adjustable)
    • Min and max aimpause in milliseconds between aimcorrections (random between those)
    • Delay reaim after one shot
    • Allow spraying
    • Activate RCS after X bullets
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    10.00 USD
  5. REQUIREMENTS

    • Windows 10/11 Pro
    • DMA Board
    • Kmbox Net/B+ or Arduino, Makcu, Teensy
    • Fuser

    FEATURES

    [GENERAL]

    • Ignore teammates
    • Enable/Disable perfect visiblecheck (not including smokes, only if disabled)
    • Weapongroupsettings
    • Weaponsettings
    • Kmbox net/b+ (interval adjustable) supported as mouse input
    • Mouse can be plugged into the DMA PC and routed THROUGH the kmbox/arduino to the GAME PC (not over KMBOX)
    • Everything is toggleable with keys either on the DMA PC or Game PC (Can be bound seperate)
    • Multiconfig (Load, Save, Reset, Revert config)
    • supports pcileech based dma boards (Readdelay, Tiny algo and the algorithm is adjustable)
    • Multithreaded or singlethreaded reads supported
    • Low cpu usage mode available
    • Predictionfactor freely setable
    • Expertmode (enables all options possible)
    • Teamcheck can be toggled overall

    [VISUALS] (DirectX)

    • Fuser mode (black background)
    • Max fps
    • Disable when flashed
    • ESP box
    • ESP box mode
    • ESP box thickness & line thickness
    • All colors configurable
    • Show visible color
    • Show only visible
    • Show aimbot target
    • Skeleton
    • Health (Text/Bar (color&thickness adjustable))
    • Armor (Text/Bar (color&thickness adjustable))
    • Weapon (Text/Icon (color adjustable))
    • Weapons (Icons)
    • Show flashed (color adjustable)
    • Show fov (line thickness adjustable)
    • Draw crosshair (5 different styles, can be enabled for only smokes)
    • Viewangles (thickness, length and color adjustable)
    • Font size adjustable
    • Text info can be set to all or closest to crosshair only
    • Text/Textbackground color adjustable
    • Rearrange text infos, so they NEVER overlap
    • Show extended info for teammates
    • Show Name, Last place, defusing, scoped, money, distance, reloading, bomb carrier
    • Headdot (radius and line thickness adjustable)
    • Radar (DirectX)
    • fuzer mode (black background)
    • Show local player
    • Follow local player
    • Rotate (based on localplayer or own variable)
    • Zoom
    • Font size
    • Point scale + outline thickness
    • Show height status
    • Enable/Disable text background color (adjustable)
    • Draw over ingame radar (can be layed over the ingame radar and looks like bspotted radar then)
    • All colors configurable
    • Show name, money, viewangles, defusing, bomb carrier, flashed, reloading
    • Health (text/bar (thickness adjustable))
    • Weapon (Text/Icon (color adjustable))
    • Weapons (Text)

    [CLOUDRADAR]

    • Block every new connection after 60 seconds (enable/disable)
    • Port

    [AIMBOT]

    • Two Aimkeys with seperate fov
    • Enable/disable Teamcheck
    • Enable/disable Visiblecheck
    • min Milliseconds seen before action (only available if perfect vischeck is active)
    • Upper and lower bone (aiming at the line between upper and lower bone, closest to crosshair)
    • Enable/disable horizontal/vertical aimbot
    • Scope based smoothing (faster aimbot when scoped)
    • Distance based smoothing (faster on close range, factor adjustable)
    • Min and max aimpause in milliseconds between aimcorrections (random between those)
    • Delay mousepress by X milliseconds (only available, if your mouse is plugged into the DMA PC)
    • Delay reaim after one shot
    • Max stick time
    • Ignore target in air
    • Disable when in air
    • Disable when flashed
    • RCS
    • Lower aim bone after X Milliseconds
    • Lower aim bone
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    • Min/Max percentage of reduction for vertical/horizontal
    • Active after X bullets
    • Spray on target for X Milliseconds after it is dead
    • extend fov when spraying
    • Max fov
    • Target switch delay after target dead

    [TRIGGERBOT]

    • Two triggerkeys
    • Enable/disable teamcheck
    • Enable/disable visiblecheck
    • Min Milliseconds seen before action (only available if perfect vischeck is active)
    • Use head/upper body/arm/lower body hitboxes
    • Max random delay before
    • Afterburst propability
    • Afterburst enabled below X enemies
    • Recoil check
    • Velocity check
    • Target switch delay after target dead
    • Ignore target in air
    • Disable when in air
    • Disable when flashed
    • Knifebot

    [TRIGGERAIM]

    • Enable/disable visiblecheck
    • Min Milliseconds seen before action (only available if perfect vischeck is active)
    • Fov for key1 and key2
    • Upper and lower bone (aiming at the line between upper and lower bone, closest to crosshair)
    • Scope based smoothing (faster aimbot when scoped)
    • Distance based smoothing (faster on close range, factor adjustable)
    • Min and max aimpause in milliseconds between aimcorrections (random between those)
    • Delay reaim after one shot
    • Allow spraying
    • Activate RCS after X bullets
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    • Ignore target in air
    • Disable when in air
    • Disable when flashed
    • Standalone RCS
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    • Min/Max percentage of reduction for vertical/horizontal
    • Max Mousepixels per mousemove

    [SOUND ESP] (ALPHA)

    • Togglekey
    • 3D based sound
    • Fov based sound
    • Volume
    • Voice based sound
    • Call additional info

    [CALLER] (ALPHA)

    • Togglekey
    • Voice based positions caller
    • Volume
    • Speech rate
    • Voice selector
    5.00 USD
  6.  

    2025 New Skull Head 2nd Generation DMA Mini Machine

    Key Features:

    • Small but Powerful: Tested with over 7000+ high-speed transparent operations without frame dragging.
    • Standard Models (35T/75T): Speed tests reach 7500+ and 8000+, with no computational interference.
    • Bonus Gift: All purchases include a premium USB 3.2 Dual-C cable, available while supplies last.
    • Specialized System: The system is developed by a DMA manufacturer and fine-tuned by expert technicians.
    • Comes with comprehensive and stable DMA three-piece set data.
    • Saves time and operational costs straight out of the box.

    Specifications:

    • Processor: AMD RYZEN R3 (2.6G~4.0G Turbo, 4C/8T cores, 8MB cache, 5th Gen Ryzen).
    • Memory: DDR4 slots supporting up to 8GB 3200MHz (2x 4GB).
    • Storage: 128GB M.2 Samsung SSD.
    • Networking: 2.5G LAN (Realtek 8125).
    • Audio: Realtek ALC897 High-Definition Audio.
    • Graphics: AMD Radeon™ RX Vega (equivalent to GTX 1050).
    • Display Support: • Dual HDMI 2.0a ports.
    • One Mini DP port.
    • Resolutions supported: • 3840x2160 @ 144Hz • 2K @ 240Hz • 1K @ 360Hz

    Shipping Package Includes:

    • Deluxe Packaging x1 • Main Unit x1 • 90W Power Supply x1 • USB 3.2 Data Cable x1

    DELIVERY

    • Worldwide Delivery
    • No additional costs
    • Delivery is included in the price
    390.00 USD
  7. This device seamlessly merges the display outputs from two separate computers into one, enhancing your gaming with advanced visual aids without the risk of detection. This device cleverly overlays the enhanced visuals from your secondary computer onto the primary display, eliminating any unnecessary backgrounds and providing a unified, clean output directly to your screen, mimicking the simplicity of a single-computer setup but with added security layers.

    PACKAGE INCLUDES

    • HDMI
    • x2 HDMI 2.1 Cable
    • 12V/1.5A 5.5x2.1mm Power Cable

    DELIVERY 

    • Worldwide Delivery
    • No additional costs
    • Delivery is included in the price
    120.00 USD
  8. Our premium DMA boards are equipped with the advanced Xilinx® 7 series Artix-7 35T FPGA chip, designed for supreme performance.

    PACKAGE INCLUDES

    • Heat Shield
    • USB-A to USB-C cable
    • Bracket + Screws

    DELIVERY 

    • Worldwide Delivery
    • No additional costs
    • Delivery is included in the price
    120.00 USD
  9. Our premium DMA boards are equipped with the advanced Xilinx® 7 series Artix-7 75T FPGA chip, designed for supreme performance.

    PACKAGE INCLUDES

    • Heat Shield
    • USB-A to USB-C cable
    • Bracket + Screws

    DELIVERY 

    • Worldwide Delivery
    • No additional costs
    • Delivery is included in the price

     

    120.00 USD
  10. Heino V2

    6,000.00 USD
  11. Heino V1

    2,050.00 USD
  12. REQUIREMENTS

    • Windows 10/11 Pro
    • DMA Board
    • Kmbox Net/B+ or Arduino
    • Fuser

    FEATURES

    [VISUALS]

    • Esp Enable
    • Esp Toggle key
    • Box style
    • Line thickness
    • Draw text outlined
    • Visible check
    • Skeleton
    • Skeleton only on visible
    • Snapline
    • Enemy
    • Team
    • Name
    • Kills
    • Downed
    • Health bar
    • Health percent
    • Close warning
    • Close warning distance
    • Distance
    • Render distance

    [AIMBOT]

    • Aimbot Enable
    • Bones selected
    • Aim at visible
    • Aim at team
    • Ignore downed
    • KmBox delay
    • Target switch delay
    • Key1
    • Key2
    • FoV circle
    • FoV
    • Smooth
    • FoV circle color
    15.00 USD
  13. REQUIREMENTS

    • Windows 10/11 Pro
    • DMA Board
    • Kmbox Net/B+ or Arduino, Makcu, Teensy
    • Fuser

    FEATURES

    [VISUALS]

    • Active
    • Visible check
    • Toggle key
    • Box style
    • Draw text outlined
    • Snapline
    • Skeleton
    • Skeleton only on visible
    • Enemy
    • Team
    • Name
    • Kills
    • Downed
    • Health bar
    • Health percent
    • Distance
    • Close warning distance
    • Line thickness
    • Vehicle ESP
    • Death Crate

    [AIMBOT]

    • Active
    • Aim at visible
    • Aim at team
    • Ignore downed
    • Aim prediction
    • Recoil compensate
    • FoV circle
    • Bones selected
    • Aim key1
    • Aim key2
    • FoV
    • Smooth
    • Target switch delay
    • Circle thickness
    • FoV circle color

    [KMBOX]

    • KmBox NET
    • Button
    • Enter your kmbox net ip here
    • Enter your kmbox net port here
    • Enter your kmbox mac net here
    • KmBox delay

    [MISC]

    • Watermark
    • Spectator
    • Kill count
    • Tps
    • Fps
    • Vsync
    • Time stamp
    • Outlined
    • Centered
    • Text
    • Text width
    • Text height
    • Fps limit
    • Refresh key to reload

    [Crosshair]

    • Active
    • Crosshair
    • Size
    • Thickness

    [Menu]

    • Key INS
    • Button

    [Font]

    • Button
    • Font size
    20.00 USD
  14. REQUIREMENTS

    • Windows 10/11 Pro
    • DMA Board
    • Kmbox Net/B+, Arduino, Makcu, Teensy
    • Fuser

    FEATURES

    [GENERAL]

    • Ignore teammates
    • Kmbox net/b+ (interval adjustable) supported as mouse input
    • Mouse can be plugged into the DMA PC and routed THROUGH the kmbox/arduino to the GAME PC (not over KMBOX)
    • Everything is toggleable with keys either on the DMA PC or Game PC (Can be bound seperate)
    • Multiconfig (Load, Save, Reset, Revert config)
    • Supports pcileech based dma boards (Readdelay, Tiny algo and the algorithm is adjustable)
    • Multithreaded or singlethreaded reads supported
    • Low cpu usage mode available
    • Predictionfactor freely setable
    • Expertmode (enables all options possible)
    • Teamcheck can be toggled overall

    [AIMBOT]

    • Two Aimkeys with seperate fov
    • Enable/disable teamcheck
    • Enable/disable visiblecheck
    • Upper and lower bone (aiming at the line between upper and lower bone, closest to crosshair)
    • Enable/disable horizontal/vertical aimbot
    • Scope based smoothing (faster aimbot when scoped)
    • Distance based smoothing (faster on close range, factor adjustable)
    • Min and max aimpause in milliseconds between aimcorrections (random between those)
    • Delay mousepress by X milliseconds (only available, if your mouse is plugged into the DMA PC)
    • Delay reaim after one shot
    • Max stick time
    • RCS
    • Lower aim bone after X Milliseconds
    • Lower aim bone
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    • Min/Max percentage of reduction for vertical/horizontal
    • Active after X Milliseconds
    • Spray on target for X Milliseconds after it is dead
    • extend fov when spraying
    • Max fov
    • Target switch delay after target dead
    • [VISUALS]
    • Fuser mode (black background)
    • Max fps
    • Disable when flashed
    • ESP box
    • ESP box mode
    • ESP box thickness & line thickness
    • All colors configurable
    • Show visible color
    • Show only visible
    • Show aimbot target
    • Skeleton
    • Health (Text/Bar (color&thickness adjustable))
    • Show fov (line thickness adjustable)
    • Font size adjustable
    • Text info can be set to all or closest to crosshair only
    • Text/Textbackground color adjustable
    • Rearrange text infos, so they NEVER overlap
    • Show extended info for teammates
    • Headdot (radius and line thickness adjustable)

    [Triggerbot]

    • Two Triggerkeys
    • Enable/disable teamcheck
    • Enable/disable visiblecheck
    • Use head/upper body/arm/lower body hitboxes
    • Max random delay before
    • Afterburst propability
    • Afterburst enabled below X enemies
    • Recoil check
    • Velocity check
    • Target switch delay after target dead

    [Triggeraim]

    • Enable/Disable Visiblecheck
    • fov for key1 and key2
    • Upper and lower bone (aiming at the line between upper and lower bone, closest to crosshair)
    • Scope based smoothing (faster aimbot when scoped)
    • Distance based smoothing (faster on close range, factor adjustable)
    • Min and max aimpause in milliseconds between aimcorrections (random between those)
    • Delay reaim after one shot
    • Allow spraying
    • Activate RCS after X bullets
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    20.00 USD
  15. REQUIREMENTS

    • Windows 10/11 Pro
    • DMA Board
    • Kmbox Net/B+ or Arduino, Makcu, Teensy
    • Fuser

    FEATURES

    [GENERAL]

    • Ignore teammates
    • Enable/Disable perfect visiblecheck (not including smokes, only if disabled)
    • Weapongroupsettings
    • Weaponsettings
    • Kmbox net/b+ (interval adjustable) supported as mouse input
    • Mouse can be plugged into the DMA PC and routed THROUGH the kmbox/arduino to the GAME PC (not over KMBOX)
    • Everything is toggleable with keys either on the DMA PC or Game PC (Can be bound seperate)
    • Multiconfig (Load, Save, Reset, Revert config)
    • supports pcileech based dma boards (Readdelay, Tiny algo and the algorithm is adjustable)
    • Multithreaded or singlethreaded reads supported
    • Low cpu usage mode available
    • Predictionfactor freely setable
    • Expertmode (enables all options possible)
    • Teamcheck can be toggled overall

    [VISUALS] (DirectX)

    • Fuser mode (black background)
    • Max fps
    • Disable when flashed
    • ESP box
    • ESP box mode
    • ESP box thickness & line thickness
    • All colors configurable
    • Show visible color
    • Show only visible
    • Show aimbot target
    • Skeleton
    • Health (Text/Bar (color&thickness adjustable))
    • Armor (Text/Bar (color&thickness adjustable))
    • Weapon (Text/Icon (color adjustable))
    • Weapons (Icons)
    • Show flashed (color adjustable)
    • Show fov (line thickness adjustable)
    • Draw crosshair (5 different styles, can be enabled for only smokes)
    • Viewangles (thickness, length and color adjustable)
    • Font size adjustable
    • Text info can be set to all or closest to crosshair only
    • Text/Textbackground color adjustable
    • Rearrange text infos, so they NEVER overlap
    • Show extended info for teammates
    • Show Name, Last place, defusing, scoped, money, distance, reloading, bomb carrier
    • Headdot (radius and line thickness adjustable)
    • Radar (DirectX)
    • fuzer mode (black background)
    • Show local player
    • Follow local player
    • Rotate (based on localplayer or own variable)
    • Zoom
    • Font size
    • Point scale + outline thickness
    • Show height status
    • Enable/Disable text background color (adjustable)
    • Draw over ingame radar (can be layed over the ingame radar and looks like bspotted radar then)
    • All colors configurable
    • Show name, money, viewangles, defusing, bomb carrier, flashed, reloading
    • Health (text/bar (thickness adjustable))
    • Weapon (Text/Icon (color adjustable))
    • Weapons (Text)

    [CLOUDRADAR]

    • Block every new connection after 60 seconds (enable/disable)
    • Port

    [AIMBOT]

    • Two Aimkeys with seperate fov
    • Enable/disable Teamcheck
    • Enable/disable Visiblecheck
    • min Milliseconds seen before action (only available if perfect vischeck is active)
    • Upper and lower bone (aiming at the line between upper and lower bone, closest to crosshair)
    • Enable/disable horizontal/vertical aimbot
    • Scope based smoothing (faster aimbot when scoped)
    • Distance based smoothing (faster on close range, factor adjustable)
    • Min and max aimpause in milliseconds between aimcorrections (random between those)
    • Delay mousepress by X milliseconds (only available, if your mouse is plugged into the DMA PC)
    • Delay reaim after one shot
    • Max stick time
    • Ignore target in air
    • Disable when in air
    • Disable when flashed
    • RCS
    • Lower aim bone after X Milliseconds
    • Lower aim bone
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    • Min/Max percentage of reduction for vertical/horizontal
    • Active after X bullets
    • Spray on target for X Milliseconds after it is dead
    • extend fov when spraying
    • Max fov
    • Target switch delay after target dead

    [TRIGGERBOT]

    • Two triggerkeys
    • Enable/disable teamcheck
    • Enable/disable visiblecheck
    • Min Milliseconds seen before action (only available if perfect vischeck is active)
    • Use head/upper body/arm/lower body hitboxes
    • Max random delay before
    • Afterburst propability
    • Afterburst enabled below X enemies
    • Recoil check
    • Velocity check
    • Target switch delay after target dead
    • Ignore target in air
    • Disable when in air
    • Disable when flashed
    • Knifebot

    [TRIGGERAIM]

    • Enable/disable visiblecheck
    • Min Milliseconds seen before action (only available if perfect vischeck is active)
    • Fov for key1 and key2
    • Upper and lower bone (aiming at the line between upper and lower bone, closest to crosshair)
    • Scope based smoothing (faster aimbot when scoped)
    • Distance based smoothing (faster on close range, factor adjustable)
    • Min and max aimpause in milliseconds between aimcorrections (random between those)
    • Delay reaim after one shot
    • Allow spraying
    • Activate RCS after X bullets
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    • Ignore target in air
    • Disable when in air
    • Disable when flashed
    • Standalone RCS
    • Min and max aimpause in milliseconds between aimcorrections for RCS (random between those)
    • Min/Max percentage of reduction for vertical/horizontal
    • Max Mousepixels per mousemove

    [SOUND ESP] (ALPHA)

    • Togglekey
    • 3D based sound
    • Fov based sound
    • Volume
    • Voice based sound
    • Call additional info

    [CALLER] (ALPHA)

    • Togglekey
    • Voice based positions caller
    • Volume
    • Speech rate
    • Voice selector
    10.00 USD
  16. Monopol

    Welcome to Pages

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